Supreme Commander 2 Wiki
Advertisement
UUB0107UEF Nuke Missile Silo
Nuclear Missile Silo
Uef icon structure missile Tactical / Nuclear Missile Launch Facility
Build Costs
Mass32 Energy32 Time32
700 2500 150
Experience 1500
Health
8000 (+19/sec)
Intel (Radius) Vision: 28
Research Info
Cost
Cumulative
16 Research32
24 Research32
Unlocked By Shield Generator
Weapon: Long Range Cruise Missile
Missile - Tactical Missile
DPS 300
Missile  Damage
500
Salvo Size
Reload time
6 Missiles (in 0.5 s)
10 seconds
Range (min - max) 15 - 225
Weapon: Nuclear Warhead
Missile - Strategic Missile
Range 20000
Missile cost
Mass32 Energy32 Time32
750 3000 180
Inner Damage
Inner radius
Outer Radiation
Outer Radius
15000
20
10x1000 over 10s
40
Weapon: Death Weapon
Death
Damage
Damage radius
10000
6

The Tactical / Nuclear Missile Launch Facility is a UEF indirect fire structure. It serves as a missile silo for both tactical and strategic missiles. Readying it to fire strategic missiles can take much of the game as first it must be researched, then the facility must be built and finally the nukes themselves must be constructed. Once launched a strategic missile can take out mass amounts of units or entire bases, provided they are not stopped by enemy Nuclear Defense first.

Notes[]

  • The UEF Nuclear Missle Launch Facility is the only one of its kind, as the illuminate have a separate tactical missile launcher and the cybran strategic missile launcher has Anti-Nukes as well.
  • Once built the Missile Launch Facility will automatically launch tactical missiles at any targets, detected by radar, within range.
  • Since anti-nukes can cheaply eliminate strategic missiles, accurate intelligence is imperative to make each nuclear missile worth the resources.
  • With the addition of the Infinite War DLC Cybrans armies gain the Boomerang Nuke Redirector. Scout frequently and be wary of Boomerangs. As bad as it is to have an expensive nuke blocked it is much worse to have an unstoppable nuke redirected back at its launch facility.

Tips[]

  • While the ability to launch tactical missiles is a good bonus Fortified Artillery is usually a better choice for indirect fire assault and defense. Since Fortified Artillery is easier to research, faster to build and cheaper to produce than Missile Launch Facilities.
  • Nukes can be fired just outside the range of anti-nukes and still do decent damage to the enemy base since the splash of the explosion can reach farther than the range of anti-nukes.
Advertisement